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This event is co-hosted by CIWEM
Immersive and Interactive Technologies – some definitions
“Interactive media is a method of communication in which the output from the media comes from the input of the users. Interactive media works with the user's participation.”
“Immersive technology refers to technology that blurs the line between the physical world and digital or simulated world, thereby creating a sense of immersion.”
Expanding Reality - Luke Cooper, Arup
This talk will challenge perceptions and highlight the great opportunity that applying Virtual/Augmented/Mixed/Cross Reality can give. Understanding how we can use this technology to aide existing challenges whether this is at the design stage or the wider life cycle will revolutionise how we perceive, create and apply solutions across the industry.
Implementing New Digital Technologies - Aled Lloyd, Atkins SNC Lavalin
Aled Lloyd will talk about how Atkins SNC Lavalin is implementing new digital technologies and how some of their design processes are being disrupted, changed and improved.
VR enhanced teaching – Dr Clare Wood and Dr Patricia Xavier, Swansea University
A key aspect of Swansea University’s Civil Engineering training is the exploration and development of imaginative, viable Civil Engineering conceptual solutions to problems. VR offers students the chance to immerse themselves within their designs and relate their design decisions to the experience of their spatial extent in real time.
In this presentation, Dr Clare Wood and Dr Patricia Xavier discuss their experiences of developing VR-enhanced teaching, and if and how such technologies could enhance students’ development of concept design skills. In particular, their research concerns how using VR to enhance spatial awareness may assist in better preparing graduates to tackle real-world, complex design problems.
Light refreshments will be served at 5.30, before the lecture, which will start at 6.00pm.
Image courtesy of Tiffany Chan
Clare is Programme Coordinator of the MSc in Engineering Leadership & Management, Civil Engineering Employability Champion and Senior Lecturer in the College of Engineering at Swansea University. She is also a Senior Fellow of the Higher Education Academy. Her fields of research include computational mechanics simulation of fluid-structure interaction problems as well as experimental research on sustainable construction materials, such as substitute cementitious materials. In teaching, Clare is currently exploring problem-based learning (PBL) and the use of VR/AR technology to enhance conceptual design development and design communication in undergraduate Civil Engineering courses.
Patricia is Student Engagement Lead and Senior Lecturer in the College of Engineering at Swansea University. Her research interests lie in developing teaching methods and courses that seek to recouple theory to practice in Civil Engineering education. She uses active and authentic learning materials in her courses, collaborating with Kier and Dawnus on a Construction Management module centred on case-study-led experiential learning. She has recently been carrying out research into the spatial awareness skills of undergraduate Civil Engineers, seeking to explore what benefit VR can add to experiential learning. Patricia is also developing design courses that use appreciative inquiry techniques from the social sciences to encourage students away from techno-centric design decisions towards human-centred design.
Digital Specialist, Arup
Luke Cooper is a Digital leader at Arup and specialising in data governance, IT architecture, data manipulation, analytics, visualisation. He has a strong background with data capture, storage, manipulation and visualisation leveraging geospatial, big data, XR (VR/AR) and cloud technologies. He strives for holistic and simplistic solutions to meet the needs of complex problems drawing on techniques to promote lean processors, gaining efficiencies across the project and asset lifecycle. He has worked across numerous sectors and bodies including Network Rail, Highways England, Welsh Water, Welsh Government.
Senior Immersive Producer, Atkins SNC Lavalin
Aled is a 3D Technical Artist and Senior Immersive Producer based at the Atkins SNC-Lavalin Bristol Office. He manages the Immersive Media department, a group that includes software developers, technical artists and 3D technicians whose primary role within the business is to provide digital support, including VR (Virtual Reality), Augmented Reality (AR) and Mixed Reality(MR) application development, for the practices within the Atkins and SNC-Lavalin family. The Immersive team sits within the Creative Design department, itself a member of the Building Design practice within the Infrastructure Division. Other teams within the CD department include 3D Visualisation, Web Development, Motion and Graphic Design.
Prior to working at Atkins, Aled worked in several different sectors including Architecture, Video Games design, VFX Feature Animation and mobile application development, working with clients including S4C, BBC, Channel 4, Five and Telefonica and completing a number of Video Games released on Microsoft PC/Xbox, Nintendo GameCube/Wii, Sony PlayStation, Apple iOS and Google Android.
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